These are getting harder to write and I'm getting less coherent with each one
60. Me123Army H3M1 edited by WhaTime
#60 on my list of best montages, last place on my list of best montager names. Me123Army is one of those guys who is probably really nice and everything, but you watch his leftover montage and the clips are basically just as good as his actual montage and for some reason you kinda hate the guy. On top of that, he’s got the Sandman thing going on where his intro clips aren’t used in the main montage and are just absolutely sick (most of these are in his leftover tage, though). Needless to say, his gameplay is astounding in every aspect. Very few players can match his ability when it comes to calmly hitting no-scopes, especially off the reload. His knack for pulling off the exterm is also exemplary. While most of his clips should count as “standouts”, I think the lift 2 for 1 on Narrows, the Pit no-scope troc and the Pit no-scope tast are my favourites. I also love his no-scope exterm on MLG Guardian where the kid lags and then he hits the shot. Perfect backflip on that clip. WhaTime’s editing is much more subdued than a lot of his stuff. That’s partly with the song choice, which, though not my personal taste, works very nicely for a montage of this nature. His really simple effects and angles standout, though I like things like the 2-for-1 or exterm medal that he puts on the floor. I also like how he starts the second song, though again the effect is kind of hindered by the guy’s gamertag being Me123Army.
59. Stormy v2 H3M edited by Xander
“Overedited” – Boring Youtube Commenters. Yes, this thing is really overedited, but it’s not like Xander or Stormy wouldn’t have known this going in. The reality is, as far as really, really heavy editing goes, this montage does it perfectly. Basically the only argument I can really understand is that it does kind of interfere with a couple of clips, but at the same time this is a best of Stormy v2 and a lot of these clips are available to be seen without the hectic editing in other montages. I really love Xander’s editing. It has to be good in order to overcome the terrible song and it delivers. I really love how he syncs his effects to the music even more so than the gameplay (for example each time the 2v2 effects come up on Narrows). Speaking of those effects, those are probably my two favourite parts of the montage, editing wise. I also love his angles, love how he uses the bridge in the song to slow the montage down and rebuild the energy and I love his 3v3 graphic on the Flashgabe over exterm. Fuck, I even love how he brings his name in at the start of the montage. So fucking epic. As for Stormy’s gameplay, I’m going to steal someone else’s description. I’m pretty sure it was Dutchy who referred to Stormy as “destructive” with the sniper rifle and I think that term is perfect. I remember once stumbling into a customs lobby against him and it’s really no fun playing him. The gameplay shows this. I just can’t believe some of these clips. That jumping no scope exterm on Guardian, the Narrows killtac with no-scopes for the triple and over, the 2v2 clips, the opening killtrocty and, above all, the final two killtacs. Stormy is an animal, no question.
58. Broly Bro H3M edited by Purgatory
What a contrast between this and the best of Stormy montage. This one definitely fits into the “Best Man” genre of montages and it’s definitely one of the better ones to emulate that style. First off, I really like the intro. High level MLG gameplay is fun to watch and to get a snippet of really solid play against a couple of pros without any real flash is nice and I like it as a simple effective intro. I really like the first part of the first song of the montage. Purgatory’s editing in the first song basically comes down to syncing fade outs to the music and I think it works fairly well. I particularly like how he fades out the overkill exterm on Onslaught and then cuts back to Broly getting the killtac. Again, the second song has very simple editing, but it’s effective. Syncing clips (mostly triples) to the piano section of the song is wonderful. The whole montage has that feel that really shows the beauty of H3. Broly’s gameplay is phenomenal, of course. The first song, his clips are good, but it’s in the second song where he really shines. His gameplay is somewhere between the Tommy Kost/Gennexxt style and the Stormy style. What I mean by that is that he shows how fundamentally sound he is (I believe he was a semi-pro, but fuck looking things up) but at the same time he really dominates with the sniper. He doesn’t seem to have those flashy quickscopes or no shields snipes because it seems like he puts himself in very few positions in which he would need to – he hits kids before they have a chance to react. Obviously the standout clips are the world famous killtrocity exterm and the pit no scope exterm, but there are gems throughout. I’m just a little sad this montage doesn’t have his triple kill that was in Communitage 3.
57. Enjoy (Axilo, McGee) edited by Fuzon
I’m sure I’m wrong (and Eamonn will tell me (winky face)), but I remember this montage having some controversy when it was released which is kind of too bad because I thought it was well put together by Fuzon. This is an interesting montage from an edit standpoint. The whole montage feels very bright with the colour correction and effects and it has an upbeat style to it despite being fairly heavily edited that doesn’t take away the feel of Axilo and McGee’s gameplay. I do think the light colours get tiresome over the length of this montage, but it’s not a big issue. The gameplay is outstanding, too. There are a lot of unique clips in here (the Last Resort launch over the seawall, clips with flamethrower, some neat vehicle clips, clips on some interesting maps) mixed in with some unreal clips with a more regular style. McGee has, hands down, the best low level snipers clips and is one of the most disgusting montage kids around, but Axilo hangs, too. Some of the exterms in this (the one on the Pit with the kid going up the lift stands out) and some of the higher multi no-scopes (Axilo shines on Rat’s Nest and Sandbox in that regard) are wonderful. This montage is just an overall great experience.
56. Iron Sky edited by Reflex
The first time I watched Iron Sky, it didn’t have much of an impact on me. Since running into it a second time, it’s quickly grown on me. First of all, the intro is one of the best of all time. It’s part Mattison’s Global, part Zola’s Legacy. The angle Reflex uses on the Spartan dying in Construct lobby with the light reflecting off his visor is just incredible and other parts of it, like the Ferris wheel or how the music cuts right before the shot on the guy going over cannon, really set it apart. I’m a big fan of the idea of this montage, too. It’s not just a community montage, but it’s a who’s who of European MLG playlist 50s. Not all of the clips are spectacular, but it’s very interesting to see a lot of the clips are on players that also submitted clips. There are a handful of really nasty clips in this, of course. Favourites include Brightside’s exterm on Narrows, Havoc’s Narrows lobby triple, Walrus’ Narrows no-scope trip, Flameshy’s S1 Pit exterm and Snipedrone’s montage ending clip (Honourable mention to Snipedrone’s full montage which was close to making my list, btw). Reflex’s editing is mostly good. He has wonderful angles and some neat effects (like the Norwegian flag for Secture). I feel like he kind of tried to force syncing in the first song, which might be why I took a bit to appreciate this montage. His edit on the Linkin Park song is almost flawless and he does a good job with the closing song, too. My 3 very favourite parts of this montage are where the gameplay and editing seem to be at their very best. Sparky’s overkill exterm on Guardian is one of those moments. The clip comes after Havoc’s clip, with Sparky sniping Havoc to start things off, which is a nice touch. It’s such a nasty no-scope for the exterm with Sparky flying at the opponent like a spider monkey and Reflex’s spinning stars effect on it is amazing. I also love Feud’s killtac on Construct. It’s a really simple edit, but using that point in the song right after the killtac has such a great effect. And of course, in the final song, the back to back sticky clips from Rhodez and Snipaul (also had his montage very close to making my list) with Reflex showing off some lovely effects on the stickies themselves.
55. Roadblock’s Final edited by Backfire
The gameplay in this montage is insane. Even nowadays it still stands up. Roadblock is definitely one of those montagers who impresses in their ability to hit clips so confidently. You really get the sense that he has ice water running through his veins. So many of the clips in this montage are incredibly memorable – the whip triple on Pit, the no-scope triple on Pit from sword ramp, the all no-scope Pit over, all the other Pit clips he gets and of course the montage ending killtac exterm. That’s just a quick run through, but most of the clips are outrageous. Why is this back here at 55? Well, most of the montages on my list have insane gameplay, so it’s hard to get through on gameplay alone. Sadly, I really don’t like Backfire’s edit. Edit, what edit? The problem is really the song choice. It really frustrates me having to listen to that song, so the replay value of this montage gets lower each time. It’s a shame because I love the gameplay, but the entire experience is important. A lot of the songs on this list are ones I don’t enjoy, but are utilized very well. This one is not.
54. Clarity (Quantum) edited by Zen
Going from a hip hop montage that isn’t edited well to one that is edited perfectly. The vibe Zen creates is so wonderful and chill. His editing is almost an effects reel and even though there’s a lot of editing to this, it doesn’t intrude on the gameplay at any point. The negative effect with the build transition on Guardian is obviously the highlight of this and for good reason, but some of his other effects standout. The “thank you for that” graphic is gorgeous, as is his muted sound section. The gameplay is mostly good. I don’t know who Quantum is, but I always recognize and respect level 50 snipes gameplay. I really love the Narrows double kill. Clips like that always appeal to me more than your standard overkills with one headshot on the last kill. Other standouts include the Blackout tac and the Pit over on Ninja. I also love Zen cutting to the credits on a climax of the song. Wonderfully done.
53. Messes of Men (Dutchy, Fatrat, Stobs) edited by Stobs
OHHH MYYYY GOD! So I guess I can feel a bit better about trashing Stobs’ part of The Wake Up because I loved his editing on 5 Deadly Venoms and now this montage is in here largely because of Stobs’ contributions. This is going to sound kind of shitty because I respect the ridiculous amounts of insane gameplay that Dutchy and Fatrat put out, but you get so used to their gameplay that with a lot of the montages they release the edit becomes crucial. It’s kind of hard to make montage after montage of clips that I can’t even dream of getting and have all of them standout. I dunno, nevermind. I’ll shut up. I really love Stobs’ edit, though. The song choice could not have been more perfect. It’s a fast paced song that has a kind of sad, serious tone to it. The editing Stobs employs is perfect for that sound. He lets the song carry the clips and enhances it with very well done angles and a little push here and there. The intro is simply beautiful and beautifully simple and he uses the run out of the song perfectly to just let the last few clips do their own thing. The gameplay is astounding. I’m always bothered by the question of how montagers with such extensive bodies of work pick which clips go into which montages because there are tons of clips in this that could have gone in any “main” project for any of these three. Stobs’ clips might even be my favourite, particularly his Jaro on Narrows and tac on Cold Storage, though Dutchy’s Narrows no-scope tac and Fatrat’s Pit tac (where he beats down the sword kid just because) also stand out. Overall just a perfectly put together montage.
52. Salaya H3M4
Playing against Salaya has to be the worst. One of the things I like about this montage is that it’s got a mixture of clips that you know he thought out ahead of time, a bunch of clips that are just situational ingenuity and then one or two clips that are just purely nasty. I really like how he sets up the opening clip, though it kind of bothers me that Bungie doesn’t give him the triple on it (fuckin’ Bungie). Obviously the whole montage has a very fun vibe to it and it’s hard to pick out standout clips because there are so many. I love the Last Resort exterm (a clip that’s been done to death except he decides to glide off the wall for the final shot), both of the brute shot clips on Pit and High Ground and the hiding on the corner of Guardian clip. I also love seeing clips like the High Ground mongoose glitch where he does something unique and then turns it into a killtrocity. I also especially love the Guardian barrel ninja clips, showing how he hits that clip time and time again. Of course the best part is the overshield/regen glitch. I can’t express how much I appreciate everything he did with that clip, using the Mario star music with the flashing screen and then the clip of the idiot reporting him to Bungie and then abruptly cutting back into the montage. Just perfection.
51. Piano Frenzy H3M1
It’s actually a coincidence that this is one spot ahead of Salaya, but I’m happy with that because Piano Frenzy and Salaya are… something, I can’t think of the term. Two of similar ilk, I guess. I kind of wish Piano stuck with the ProleteR song for the entire montage. It’s just such a fun sounding song and he edited so well to it, perfect syncing and some cute little angles. I do like the maniac feel of the second song, which I kind of feel sums up Piano Frenzy’s style of montaging. Then I kind of forget that I’m upset that the ProleteR song wasn’t used longer because the main song of the montage is really pretty and I think it fits the gameplay nicely. Piano Frenzy is a master of the funtage clips, though most of these are really subtle, sneaky clips. I love the Construct clip where he nades down the Sniper so incredibly much. All of his lift clips on that map are insane, too and I love the shoutout to Hyena with those. The clips on Hitmonlee and Spudmonkey are also ridiculous and they certainly deserve extra respect considering who they were on. One thing that always impresses me about Piano is that he is also just as capable of hitting nasty clips. The Pit MLG double kill is one of my favourites and he has a few impressive high multis in here (with 2 for 1s, too). I also love how he did the credits.
50. Levings H3M3
Into the top 50 and at this point it’s worth saying that any montage from here on out is legendary in my eyes. With so much incredible gameplay and editing, a lot of the placements are determined very arbitrarily and hard to explain things like “feel” will take a lot of importance. That’s worth noting with Levings’ H3M3 because he had a couple of montages that were very close to making my list that didn’t (notably Final Five and his M4). Again, Levings has the “problem” that his gameplay is too good all the time so it’s hard for his montages to stand out when you compare them to his other work. So something small, like, say, I dunno, a poorly done Australian accent from Phurion could be the difference maker. I always respect Levings gameplay because I always feel like he’s at a disadvantage being Australian with laggy internet. He still hits breathtaking clips and like I said with Kampy’s Apex, it’s almost an insult to pick and choose a couple of clips to mention because all of his clips are insane. I don’t think it’s a coincidence either that this is my favourite montage of his and he just so happened to edit it. There are some outstanding editors in this community, but when someone edits their own clips, you get much more of a sense of the feel that the montager was going for. That’s certainly holds true here. I really like the feel of the montage and I think Levings edited nicely to his song choices.
49. Dutchy IV edited by Puba
Puba’s editing is kind of polarizing for me. On one hand, he has an insanely unique style. On the other hand, his editing is extremely jumpy and at times can be hard to digest. I think there are moments of both in this montage. There are certainly points that I really like in the first chunk of the montage but it’s hard to get any sort of anything going when you change songs that many times. Puba is, in my mind, the king of using text in his edits. The text he uses in the intro (I really love the opening part where the radio voiced guy says Dutchy Montage Fucking Four, too) over what I assume is Phurion’s (I might be wrong, sorry) voice is phenomenal. The same can be said for the text that goes with the lyrics (There’s another one, that’s classic and the simple “ayo!”). One thing I really appreciate with Puba’s editing is, aside from always having something unique, he really gets into the song. It’s always more than just syncing with him. He edits to the vibe of the song and really captures it in his edit. This montage really finds its way once he gets into the final song. It might just be because the editing is more my style (and by the way, the angles he uses to bring that song in are gorgeous), but I can’t say enough good things about how he edited to that song. It’s flawlessly synced and you couldn’t ask for a better use of the lyrics to go with a song than the Avalanche segment. Dutchy’s gameplay is, well, Dutchy’s gameplay. With such high expectations to live up to, he nailed it. Any clip where you can maybe argue there is too much shotgun he more than makes up for in his delivery on the Naire (or whatever the multi ends at). I guess when you have more Naires than I have tacs, you get more confidence and try for more stunning clips. There are some nasty lift clips, some cool unique clips (like the nade jump on Guardian) and, as you’d expect, more Naires than your body has room for. As the montage will tell you, this kid is a fucking robot.
48. Str8 Rippin (Elamite Warrior, Snip3down, T2, TuLegit) edited by Zola
This has to be the hardest montage to write about out of all of the ones I’ve gone through so far. Objectively, this is the greatest Halo 3 montage of all time. OF ALL TIME. It feels kind of like a slap in the face to have this down at #48 and that’s saying something when it’s supposed to be a list of my personal favourites. I’ve moved this montage up my list a few times and each time, watching the montages that I’ve put behind it I end up putting it back to where it was, but as I said on my Levings write up, little things make big differences and I think the overall atmosphere of this montage doesn’t appeal to me as much as some of the other ones. All of this kind of sounds like I’m trashing this montage, but I hold in such high reverence in terms of importance that I feel it necessary to defend my positioning. In terms of editing and gameplay, this montage is amazing. You kind of expect Snip3down to have flashy gameplay, but I’m surprised that outside of him, it’s Elamite’s gameplay I enjoy the most. A couple of his Construct clips (the two for one into no-scope over and his over on Closed street with the 180 snipe in it) really standout alongside the clip (T2 or Legit) on Pit where they jump over the training wall for the triple before hitting the over and basically all of Snip3down’s clips. Zola’s editing is impressive in terms of keeping the energy throughout the montage (I want to shoutout SillyGoose for a similar feat with Hes Pro and Kenshi’s dual) and his syncing is on point. I don’t really like the second song, but a lot of the syncing with the double kills in that section is amazing (particularly the double on Guardian looking into blue room). Anyway, that’s all I have for this montage since everything I type up for it sucks to me.
47. Obsidian (Element) edited by Revenge
Feeling a little more in my element here. Haha. Ha. Hah. As far as editors go I feel like the Zolas, the Sor3s, the SillyGooses, the Muggsies, the pTws… there’s an upper tier of editors and then there is a second tier of editors who are often just as good but for some reason don’t get quite the same amount of credit and I feel like Revenge is right at the top of that tier. He is such a unique, creative editor and I feel like he has a great gift for taking a song and making the whole montage feel exactly like the atmosphere of the song so that even the clips feel like they were hit with that song playing in the background. Pretty much every edit he does is phenomenal (FatRat’s Intertwined or the Lemon and Lime montage which I left off for being a little too Reach heavy, but was still fantastic). He also has this knack for producing such insanely thorough edits into 2 to 3 minute montages and it’s kind of a tease, really. I imagine it allows him to stay focused on his theme or what have you. This is one of my favourite montages from an atmosphere standpoint. Right from the start, he sets up this really dark, unsettling feeling with the intro and the way he uses the sound of Element having his shields down to set up into the song is just perfection. He keeps the tone going with that wonderful dark colour correction and using angles that feel very significant. The angle he uses with the rockets on Epitaph is one of my favourites of all time, but it’s not even my favourite angle in this montage. It’s not even my favourite Epitaph angle. The angle after the triple on the final clip gives me chills it’s so perfectly done. Element’s gameplay almost takes a backseat, but it’s also really good. I like that a lot of the clips go for style points (most notably the overkill on Construct) over high multis, though the High Ground trocity and as well as the Jaros show that he’s got chops. This is art.
46. Glopn H3M2 edited by TranQ
Another entry from my TranQ SpanQ BanQ. I’m not one of those people who believes a montage needs as little editing as you could possibly give it in order for it to be good, but I really do like the lack of editing on this montage. Instead, it’s just about letting the gameplay shine with a few touches like cutting out missed shots and TranQ’s signature of using the Spartan screams which always makes me happy. The gameplay is phenomenal. I thought his M1 had really good gameplay, but this one blows it out of the water. There are a couple of clips in here where Glopn hits a pretty solid overkill on CTF and then hits the killtac when you think the clip is over. The Narrows flag spawn kill triple kill, the triple on Grilljake and Spawn, the exterm that begins with a man-cannon snipe, the triple looking cannon through the cracks at L1 on Narrows, the Construct triple on the kid in the hill, the Pit S1 spawn over…. I’m pretty much just listing all of the clips. The final clip is definitely one of the nicest looking clips I’ve ever seen, too. Glopn really impresses with his overall ability. He has great awareness and he really looks so confident with the sniper in his hand. It feels like if you give him a split second, he won’t miss. I think my only real gripe is that this band gets used in way too many montages (looking at you Local), but I do think it works wonderfully here.
45. Frost (MK, Trunks) edited by MK
Okay, let me the gameplay out of the way. This is really good gameplay, but in terms of community standards, it’s pretty average. I’m not talking shit, these are better MLG clips than I can get, but they gameplay is basically a moot point. I think earlier I said that Remnants was my favourite MK edit, but I was actually totally wrong and lying. This is. To pick a theme and then completely deliver on it in every single aspect like this is truly amazing. Every single detail, from the song choice, the icy blue Spartan visors is flawless. The effects in this montage are beautiful, the ice on the wall on Narrows, the whatever ice Dragonball Z shit blasting up to the heavens effect on Construct, (very much like Hwnt did in “Gun Shiii’s” montage), the blur effects he uses on Construct on open street and again on Lockdown. Even that little streak of blue following along with the Spartan on mancannon at the start completely amazes me. And of course he uses and icicle angle. This is just perfect editing.
44. Fill the Void (Qubic) edited by ThumbsUp
Fill the Void is one of those montages where the moment the beat hits and the intro text comes in (ThumbsUp Presents) and it’s impossible not to be like “fuck yea, let’s do this.” TU’s edit on this is impressive and above all other things, it’s fun. There isn’t much to the first song other than setting up a good tempo, hitting some sync points and some strong angles. I’m a huge fan of the Guardian clip where the song kind of cools off and he uses the triple kill as a sync point right before fading to black (love the teammate tea-bagging, too) and then letting the build-up of the song build up the next clip. I really like the first song, the problem is that it kind of pales in comparison to the second song. Again, as soon as the “na na na” kicks in, it’s just so hard not get pumped. The way he edits it the second song is just so beautiful, so wonderful, sunshine and fucking rainbows. Literally, fucking rainbows. I love the colour theme at the start where he uses the rainbow colours a few times, each in a different way and each to wonderful effect. The brief angle of the flag on Narrows is fucking triumphant, as is the upside down angle in front of the man-cannon. Right after the clip on Hyena there’s a few clips where he basically goes on a graphic effects reel. The molten gold falling on Construct, the gold ring transition onto Guardian, the slightly apocalyptic colour correction in the background looking in to blue window, it’s all so beautiful and I love the Narrows clip with the text breaking apart in perfect sync with the beat. I get hard to the clip on Construct where the beat goes crazy (this is actually an audio edit that makes the song tons better, too) when he hits the overkill and then BRs for the tac. Uh. And I love the last clip where you can hear the beat kind of getting off-kilter in lead up to the final snipe. Qubic’s gameplay is dirty, of course. Like the edit, the gameplay is much strong in the second half. He has some insane clips like the bank shot triple on Guardian, the G2 tac exterm on Construct, the top blue triple on Guardian and so many more clips that I can’t even list them all. Qubic always looks so terrifying when he snipes. He’s definitely the type of player that you hit with BR shots and just when you think you’ve got him he no-scopes the shit out of you.
43. Carnage & Chaos edited by Atiemark
FBWalshy be pissing me off with this one putting up “AMAZING EDITING”, but the gameplay is just as amazing. Lots of people are huge fans of the intro and I like it, but it really bothers me when Atiemark does the first bullet and it’s coming at a level angle with the Spartan’s face even though he clearly showed the shooter being on S3. Outside of that, the 3D work itself is ridiculously good and I love how he brings up the title text and makes you feel like the intro is coming to an end and then cuts back to footage and keeps the intro song going. The way he edits from that part until the beginning of the first main song of the montage is unbelievably good. The transition with the bullet case falling on Narrows into Foundry always gets me and to close it out, the bullet scraping through the metal on Pit is one of my all time favourite effects. The first is really well done, an upbeat, fast-paced edit that flows very well. Atiemark’s attention to detail is great with little things like how he goes from black to the first clip with the turning on the TV effect. The beam effect on the Snowbound Jaro is absolutely beautiful, which is good because the clip itself is kind of insane, too. His syncing with the BR on the Narrows all BR exterm is also stunning and again he shows great attention to detail on the Guardian overkill right after (the little transition angle after the double with the flash of light). I also love the overshield Pit triple. The way the body falls onto sword ramp makes that clip so much better and the way he used to song for that part is perfect. The back to back stick overkill on Heretic is another excellent clip and the cross Standoff stick is so well edited alongside the saxophone section of the song. There are also a couple of clips in the first part on Narrows were the clip exudes confidence with Carnage or Chaos pushing right at the last kill for the exterm and hitting the no-scope. The stuff of dreams, really. The second song is the really interesting part of this montage. It’s definitely not a song I’d like normally and the feeling of the song clashes with the colour correction but somehow it works out. Again, it’s edited expertly. I think the gameplay is even stronger in part two. The first clip and then soon after a Guardian exterm are two more examples of pure confidence with the sniper going into the exterm where I know I’d miss at least two no-scopes for hitting a body shot and instead the overkill is hit like it was expected all along. Again and again Atiemark shines with his edits (the splash on the Spartan’s visor, using the song to enhance long range sticks again, the Foundry clip where the vocalist is singing softly, using the guy screaming on the Construct whip exterm and having the whole clip shaking on the Pit exterm near the end). Of course who can forget the last Guardian clip?
42. Game Over (Mirific) edited by GC, MK
The intro doesn’t do much for me, so I’ll just get right into the first song. It really is about as perfect as you could ask for for a heavy edit. Right at the start of the song, the tone is set so perfectly with really significant angles. I said it a lot in my write up for Fill the Void and it’s the same feeling. The gameplay hasn’t shown up yet and you just get psyched by the presentation. There’s always something going on in this section, even if it’s just quick angle cuts or colour flashes as opposed to more creative effects (which there are a handful of as well). I love how the song is used. The more mellow parts are utilized to let the montage breathe since having such a fast paced edit can be overwhelming. I think, considering how heavy the editing is, the gameplay is still allowed to shine. I’m not so big in to the second song, though it’s a solid edit. I kind of feel like a lot of time is wasted with the rewind effect and then the really long sequence to show one stick. Then the third section comes on. Talk about fucking lead up, the whole montage suddenly goes from this upbeat song to a horror movie. Right from the first clip the effects are insane (the green cross coming across the screen) and I love the cut of Goofy after he gets hit for the triple. The Narrows triple where the screen tilts opposite of the effect and then the killtac exterm on Pit right after with the skull and cross bones effects followed by another screen tilt (Is this real life?) is just perfect. The transition from that song into the next one is also gorgeous. Like, look at the pretty colours. Again, the beautiful effects of the green splotch with the binary just floating after the triple and then the transition to Construct right after do nothing but amaze. This edit is a lot calmer, but it still fits nicely. The Exus shoutout is a cute touch, as is this overkill effect on Narrows right after it. I also love the vibe of the final song. It’s so upbeat and for whatever reason having that kind of edit with high level MLG gameplay just works for me. Once again, the effects are beautiful and unique (the Narrows space effect) and I love that they used a game ending clip to end the montage. Part of the reason this montage is so high up despite me not being a huge fan of one of the sections is the gameplay. Terrific’s gameplay is absolutely mirific. One thing that bothers me with my write ups is that I seem to have a lot to say about the editing or the vibe, but even though I appreciate the gameplay immensely, it’s usually just a short blurb and I almost have to do that here because it’s probably easier to list clips I don’t like because there are so many jawdropping clips in the montage. Seriously, a 3v3 Pit Flag tac exterm, buddy? So many of these clips are on known names in matchmaking, it’s insane and he seems so proficient with every aspect of slaying (no scopes are on point, hits clean snipes when scoped, excellent BR, shows no sign of nerves). I’m really glad that despite having such an effect heavy montage, the gameplay still takes center stage.
41. Trevx64 MCCM1 edited by Shaunburrs
If you want a montage that’s going to continuously make you smile, this is for you. I want to make a quick note of this from an editing stand point because there is no better way to edit a funtage. Shaunburrs (not Trev) uses angles so perfect to kind of tell the story (like the gorgeous angle on top of laser on High Ground or the angle of the guy going into the lift on Construct). He does a great job of showing the level of insanity that goes into certain clips while still keeping the focus. With montages like this though, the gameplay has to be memorable and it’s amazing how much he pushes the limits of this game. Part of the beauty of this gameplay is that he always seems to do something after he makes the insane jumps. The stickies from up in Narrows, under the lift on Construct and most notably from the back of red tower on Blackout are breathtaking clips. Again, his editing is on point syncing to the lyrics (the lightning bolt parts are so cute, the “jump” sync on High Ground is adorable and the part where the song goes “hi” and he snipes the guy falling on Blackout is snuggleable). I love the bubble stick on High Ground, I love the out of Orbital clip (kind of a precursor), I love the creativity of everything. This is one of the best montages to come out of MCC.