| | Pros/ Cons Halo CEA Multiplayer
Ive been pretty happy with the multiplayer so far, i think the playlists make sense, i would tweak them a little but im not going to dwell on that cause there is always something id want to change.
The 3sk Pistol in the classic playlist is awesome, but im not happy about them keeping the halo reach pistol the way it is. They should have slowed the fire rate down to the h1 pistols, and in turn give bloom a boot. Bloom is necessary with what the fire rate is now, even though i dont like it, cause if there were no bloom the pistol might be a little too much on a map like HEH
The maps are looking reallly really good, and i like how they have the forgable pieces. I have on problem with dammy, you cant maintain a crouched position while going through the portal.
I was very skeptic about them putting headlong in and i couldnt be any more happy to be wrong about it, such a good idea. What a breath of fresh air for all halo 2 fans, the buzz on xbox live was great with people playing on that map. For the first time and a long time, halo felt like it should have. Maybe it was just cause it was a throwback map, or its because people finally worked together in a btb objective THANK GOD. Slayer on headlong is right where it should be too, completely dominated by vehicles.
Timberland is cool and class just ended so im going home so imma edit more later