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#41
11-24-2011
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Quote:
Originally Posted by wingless View Post
MLG is all about StarCraft 2 now, none of the teams stay together, all of the MLG maps are on Forge World, and let's not even get started about the basic gameplay (bloom, sprinting, nuclear grenades). Game is going to still have similar problems, regardless of change to the shooting aspect.

Competitive gaming in Reach is not how it used to be for me. Would rather play Anniversary Classic.

Does anybody else know why they put bloom in Anniversary playlists?

As it should be, you don't make profit off of 60 AM teams.


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#42
11-25-2011
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I have to agree with Smuttny on all of this "halo is dead" malarkey. If it were dead it wouldn't be played by tens of thousands of players from all over the world. Sure there's not nearly as many people as there were when it was released, but that goes with any game. I'm sure GoW 3 took a similar hit when MW3 came out. Just because the game's online multiplayer is not as popular as at the time of it's release does not mean that the game is dead. The fanbase is still alive & well...especially for Halo.

I don't deem ANY game as dead until support for that game ends (e.g. Halo 2.) On another note, we all know that the only reason that happened was because support for the original xbox was ceased. How many of you can honestly say that if they make a H2 anniversary in 2014, you wouldn't be all over it in a heartbeat? Let's say they do the same thing as with cea, making the game exactly the way it was 10 years prior, only graphically superior to its decade-old predecessor. I know I would.

Don't get me wrong...I don't want to come across as a Reach fanboy because I'm far from it. I would much rather be able to get back on live with H2 or H3. Unfortunately, H2 is no longer online capable, and I don't have a copy of H3. Honestly, even if I had a copy of H3 I'd just play customs anyway. Now that I'm done rambling...back to the topic.

Halo is NOT dead, and as long as 343 doesn't totally fuck it in the ass with H4, it never will. This game has been a staple of console gaming since day 1, and although I agree with Smuttny in that it is not dead, I wouldn't exactly call it the forefather of modern console FPS...more like the offspring of the OG console/PC shooters like Doom, Quake, 007, etc.
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Transformers was like "ZOMG i want that in my trousers over again!" but not like 300 wehre i thought "If xersexes and leonidus got into it head on head i want to see d.cks fly!" good.



Last edited by iEastmani; 11-25-2011 at 06:10 PM.
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#43
11-25-2011
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Originally Posted by KayEmX View Post
As it should be, you don't make profit off of 60 AM teams.
Even if they sold out all the passes they don't even make back the prize money they give out. They make their money via the live streams and all that extra stuff. 60 AM teams doesn't really mean much, as long as they have enough for the stream.

But anyways.. SC2 is pretty much MLG now, but they also do care about all the games on the circuit.
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#44
11-26-2011
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I don't see how sprint will be a problem with the kill times being reduced. The whole "make poor decision/run away" dilemma will be practically non-existent. That seems to be the main reason people want sprint gone. With that out of the way I don't see how it's harmful.

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Originally Posted by Eamonn View Post
MLG is implementing a new type of format for next year. Four 'seasons', each lasting 2-3 months. Teams cannot change during a season, only in between.
About fucking time.

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Originally Posted by Nv1ncible View Post
This isn't an argument. The kill times with ZB, even with a 4sk are still slower than that of H1. In my opinion, 4sk with ZB is perfect.
Something needs to be done about the pistol though. Spamming is a little too rewarding with it.

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#45
11-27-2011
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they should just add custom game search as a playlist and you can browse servers over xbl so you can find the games you want. id be happy if the number of people on matchmaking went down, as long as they then were playing custom games or something.

there is no point in match making to me, it just matches you with a team of which hopefully someone doesnt quit/cheat/play game u dont want to.

all when you could have a group of consistent players playing any game you want blah blah im rambling
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#46
11-27-2011
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Can't wait!
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#47
12-30-2011
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Yeehaw.
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#48
01-20-2012
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Originally Posted by sKunk pep View Post
they should just add custom game search as a playlist and you can browse servers over xbl so you can find the games you want. id be happy if the number of people on matchmaking went down, as long as they then were playing custom games or something.

there is no point in match making to me, it just matches you with a team of which hopefully someone doesnt quit/cheat/play game u dont want to.

all when you could have a group of consistent players playing any game you want blah blah im rambling
Could not agree more about there being a system in place to expand the online multiplayer. However, rather than making just a single or even two playlists with custom games, why do like H1 PC did & create an entire lobby dedicated to custom servers. I know it would be another item to add to the main menu, but rather than have to go through the trouble of setting up extra playlists, monitoring them, and updating them, they could just do all that at once with a Custom Games Lobby, where you then choose to either see a list of servers, or create a Local custom match.

Hope I'm not coming off the wrong way...I'm not trying to dumb down your idea...just expanding on it so to speak. I would LOVE it if H4 had a system like that of H1 PC.
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Originally Posted by Im BigTigga H0 View Post
Transformers was like "ZOMG i want that in my trousers over again!" but not like 300 wehre i thought "If xersexes and leonidus got into it head on head i want to see d.cks fly!" good.


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#49
01-20-2012
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Is it just me or does zero bloom improve this game but at the same time fail to bring back that "fun factor" that was so prevalent in the previous Halos?

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#50
01-21-2012
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Quote:
Originally Posted by iEastmani View Post
Could not agree more about there being a system in place to expand the online multiplayer. However, rather than making just a single or even two playlists with custom games, why do like H1 PC did & create an entire lobby dedicated to custom servers. I know it would be another item to add to the main menu, but rather than have to go through the trouble of setting up extra playlists, monitoring them, and updating them, they could just do all that at once with a Custom Games Lobby, where you then choose to either see a list of servers, or create a Local custom match.

Hope I'm not coming off the wrong way...I'm not trying to dumb down your idea...just expanding on it so to speak. I would LOVE it if H4 had a system like that of H1 PC.
not dumbing it down at all, you actually said what i meant, a lobby would be best


edit: and guys... halo will NEVER be dead, I'll be LAN'ing H1 & H2 with my buds till i die
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Last edited by sKunk pep; 01-21-2012 at 01:29 PM.
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