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#1
04-09-2011
Default Eruption(Reach Racetrack)

ERUPTION
Jumps and volcanos

Download map here: ERUPTION
Created for the RACE gametype
Created by: ACID MAILBOX

STUFF: This is the second race track i have created in reach and honestly I don't know what I think of it. I also incorporated a small portion to terrain track to change the feel a bit. This track was created revolving around the giant volcano in the middle. Which i think was a lot better in my head then way it came out but I'm going to let you guys be the judge. Also I couldn't come up with to many new unique ideas like I usually do in my other maps which is why I'm kind of disappointed in it. It still is a very fun track though. Depending on the feedback I might end up making a v2 fixing all the things I don't really like.

ABOUT THE TRACK: This track contains roughly 8 jumps and a few banked turns to help it stand out from the others. The track contains 10 checkpoints all placed after obstacles, also giving you enough speed before jumps if you fall off. They are placed in a way that you have to follow the track and cannot cheat which I know is a plus. I create maps for the sake of fun with a hint of difficulty. There are a few spots on the map where you are required to slow down meaning for a more fair race enabling other to catch up. There are a couple of rough patches in places but they don't really effect the game play much. Also some of the jumps don't launch perfect 100% of the time but they are manageable. The cave is kinda cramped but once you figure out the style its fine.

NOTICE: This map has been created to have fun. The track was made using nearly every piece possible making it a long track with a little bit of aesthetics. I don't want people to complain about it being too plain or a little bumpy in places, get over it, it doesn't effect the gameplay at all. I like to create/race on maps that contain a lot of obstacles and jumps which is what I have done in this map. I also like to utilize turns etc. which make the racer have to brake every once in awhile, creating a more even and interesting race IMO. When I create a track I like to try and come up with a bunch of ideas that have never been done before(at least I haven't seen them done) because i think it makes the map more fun and more interesting to play on.

THE WALKTHROUGH: The map starts off on top of a tunnel with a small drop to the first turn. This turn leads you into the first jumps which then approaches a 180 degree banked turn. This leads down a big tunnel into a large tabletop style jump. Then a little terrain action takes you into the volcano for a jump over some lava. Then into the cave which twists and turns until you exit the volcano. Then there is another large banked turn taking you right back into the volcano with an occasional surprise and a small drop. A large banked turn takes you back out and leads you into another jump.Right after landing theres another tiny jump into a banked turn. This takes you to another jump landing you into the halfpipe section. After exiting the halfpipe another jump takes you on top of the canyon and into a steep climb. A turn at the top takes you into a drop over the mouth of the volcano. After landing the long drifting tunnel leads you into the stair section and then it's lap over.

Finally got around to doing a video. enjoy

THE VOLCANO


OVERVIEW


THE START


THE FIRST TUNNEL


THE TABLETOP


LAVA JUMP


THE CAVE


RE-ENTERING THE VOLCANO


THE HALFPIPE


7TH JUMP


OVER THE VOLCANO


DRIFT TUNNEL


Thats it, thanks for checking out my map and any feedback on the map wold be nice, I would like to see what i can improve.

If you missed the download link, here it is again
Download map here: ERUPTION

Last edited by Acid Mailbox; 08-09-2011 at 04:45 PM. Reason: added a video
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#2
04-17-2011
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This is definitely one of the coolest looking maps I've seen. I love the half pipe looking sections! You have my download!

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#3
05-01-2011
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This looks really sick! I love the idea and the track just looks so cool
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#4
05-23-2011
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Very aesthetic... I love it.
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#5
07-22-2011
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looks nice, i'll have to try it once
new forge techniques welcome
current techniques:

-mongoose hatch
-elevator
-television
-automatic vehicle storage
- ''the caboose'' (vehicle destroyer)
-hidden mines
-sliding doors
-MAC
-propane cannon
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#6
07-23-2011
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awesome
new forge techniques welcome
current techniques:

-mongoose hatch
-elevator
-television
-automatic vehicle storage
- ''the caboose'' (vehicle destroyer)
-hidden mines
-sliding doors
-MAC
-propane cannon
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#8
10-01-2011
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Looks cool dude
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#9
11-07-2011
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8 jumps and a few banked turns to help it stand out from the others. The track contains 10 checkpoints all placed after obstacles, also giving you enough speed before jumps if you fall off. They are placed in a way that you have to follow the track and cannot cheat which I know is a plus.
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#10
11-07-2011
Default

Makes me wish I had live :-(
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