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#221
02-23-2008
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I agree wirh most of the things kraynium said and emphasize the ghost factor. It is a little ridiculous how hard they are to take down, and when managed to be boarded, you cant walk for some reason? Anyways I'm glad they made the melees fair now, they just have to keep fixing things till they get it.
Check this site out, you can get some free microsoft points like I did.

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#222
02-23-2008
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Quote:
Originally Posted by LAZ3RU5 View Post
I have 1 personal quam that I dont think anyone else has stated:

It IS about the ranking system ( wait wait, finish reading, I think this is a new idea-- i hope )

Is it fair that a level 50 in lone wolves is a level 1 in TS? I am trying to rank up, and enjoy my gameplay by playing people who are relatively the same skill as me. However, more and more people transfer over to different MM variations after they get to a certain level ( I can only assume its because they dont like to play other people who can actually beat them ).

So this is my idea: Have an individual MM rank ( as we already do ) but also have an over all rank that is valued by the average of all ranks?? ( I,E,- 50 TS 10 LW = 30 over all ) meaning that, that individual is ranked as 30 over all, and is assigned MM games by that.

Also, just another thought: Do not let people rank down less then 5, ever. ( Why would I even try to rank up if im a captain fighting brigadiers at level 23?? Just because they dont want to play people as good as them doesnt mean I want to be completely schooled against people obviously ALOT better then myself ) So why let these people derank themselves intentionally??? Why not just say that if you achieve a certain level, you are only allowed to go down a certain amount......or that you dont go down levels EVER, it only takes you X amount of more time to level up??


Just a thought
I agree with the bolded part, I think that should be something that Bungie considers. But then again, you would need a 50 in every playlist to get a General.
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#223
02-23-2008
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I would like the spawns to change dramastically....Instead of spawning on top of the enemy spawn opposite side of them.
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#224
02-24-2008
Default New Ranking system

I think they should change the ranking system something similar to co4's. Thats one of the reason so many people left halo 3 to play co4. Getting rewards and actually working for something would bring alot of people back and make the game stay fresh for longer
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#225
02-26-2008
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The AR does 7.5 dmg points per bullet landed. I'd like to see that reduced slightly. Maybe to a 6.5-7 range.
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#226
02-26-2008
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Oh, and I'm tired of spawning with enemys behind me. Or being in a battle, getting a triple kill, only to have the first person you killed respawn. . .right next to you. F'n gay.
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#227
02-27-2008
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i think they should change the AR its too good...maybe make it more of a shorter ranged weapon and less powerful with a larger clip...granades should have more of a damage ratio, there should have still been glitches where you can get out of situation
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#228
02-27-2008
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I'd like auto-aim to be taken out completely.

If it isn't already out.
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#229
02-27-2008
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Quote:
Originally Posted by Old SchOoL View Post
I'd like auto-aim to be taken out completely.

If it isn't already out.
lol, there goes 60% of the population of halo 3 gamers that don't take halo seriously, therefore are considered noobs, get pissed at the game cause they're not as good as others so they stop playing and bungie and microsoft lose money.

you fail.
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#230
02-28-2008
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Quote:
Originally Posted by Old SchOoL View Post
I'd like auto-aim to be taken out completely.

If it isn't already out.
In that case let's just port the game to the PC. Every single console FPS I've ever seen has some degree of autoaim. It's there for a reason.
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