Halo 5 Wish list?

Post what you want to see on release day of Halo 5.

All I care about is a decent ranking system, and a ranked competitive playlist on the first day.

I totally agree with you on a decent ranking system that's really all I care about too. Hopefully the game actually works on release day; matchmaking wise.
I have a 10 page list on my Google Docs.  I'll CC it later.
For the love of god, map variety. That's one of the main reasons I hated Halo 4. It's like playing a BtB map every time. This might go hand and hand with wanting smaller maps, but no thruster packs and sprint in playlist to go with these smaller maps. I'd assume that would be the "competitive playlist" though. But I just can't stand the lighting, detail and the general visuals on these map designs. I want to be able to throw a grenade off a wall and not have it bounce some retarded angle the wrong way. I want to be able to see a spot on a wall that doesn't have some ghost wall blocking the ledge/ gap in it. I don't plan on buying this game though because of these problems because I don't see them fixing them.

I have a 10 page list on my Google Docs.  I'll CC it later.

Lold

Really all I care about is good maps and for the tier ranking system to work well. I like the gameplay a lot so I can't wait

I want some map variety with nice colours. I loved watching H3 videos because you'd get green from Guardian, blue from Narrows, yellow from Pit, etc. and then Reach and H4 all had the same shitty colours. So tired of Halo's recent map design. I'd also like a competitive playlist on release with a good ranking system like everyone else. I'd also like them to go back to the H2/H3 sniper rifle model instead of the shitty, ugly model from H4.

I agree, the sniper just feels so blah. 

Also, agree on the lighting.

 

I guess I would call this a Halo 6 wish list since Halo 5  is literally CoD in space but here it is:

 

In-Game Ranking System Based on Wins/Losses

No single player mode

In-Game Experience Style Progression System

Ability to carry up to 4 grenades of both types

Full Fledged Spectator Mode

In-Game, frequently updated Leaderboards

Im-Game Clan Support with a Clan Match playlist

Smoother map surfaces

Absolutely Zero Elements from CoD (No hit-conformation markers, ordinance, sprint, bloom, instant respawn, loadouts, flinch, equipment, matchmaking join in progress, killcams, perks, armor abilities, spartan abilities or mid screen text.)

Final Play-Cam is acceptable

No “dirtying” power weapons

Static weapon spawns 

Join in Progress for custom games only

Halo Reach's Motion Sensor

Halo CE's health system

Ability to see Friend's List while searching MM

A Better Veto system

Use Halo 3’s spawn system 

In game total population counter

Proximity voice in matchmaking

Post game lobby

Halo CE’s Field of Vision

All emblems available from every previous Halo game

Better Playlist Management (Ranked: Rumble Pit, Team Slayer, Team Objective, Clan Wars, Team Doubles, & Head to Head.  Unranked: Big Team Battle, Team SWAT, Grifball, Action Sack, Team Snipers)

Keep MCC's Host Migration

Splitscreen up to four people 

Motion Sensor on for all playlists except Clan Wars

Halo 4's animated assasinations

Faster Base Player Speed, no sprint whatsoever

A Better Theater Mode (Ability to rewind, watch a film/clip from any POV, skip chapters without having to fast forward first, upload clips & films directly to YouTube and/or Waypoint, and the ability to show at least a party of 4 any film or clip.)

Less Medals

Enable LAN network

A Better Quitting System

Ability to Drop and Juggle the Flag

Player who arms the bomb should not always die if he/she gets away in time

H2A version of the sword

Minimal lunges

Descope when hit, no flinch

Custom Game Search Option (a server list)

Two Balanced Utility Weapons

No environmental/dynamic stage commands on competitive maps

Ability to Assign Commands to Buttons (custom controller schemes)

No oddball throwing

Absolutely no “Bloodshots” with the sniper rifle

Implement Halo 2’s physics for Bomb, Flag, and Oddball

Game summary to show up during respawn

Hitscan weapons (no shot leading)

Ability to disable or lower Halo’s menu music

Constant developer support

Ability to put yourself in queue to join a game

Include assassination animations

A game that lasts 10 years with updates

Include Halo 2’s post patch melee system

Ability to grenade jump

Ability to grenade weapons and power weapons to oneself

No dual wielding

32 max player limit

No ‘Elite’ classes

Bring back the Black Spartan!

Remake Guardian, Rat Race, Construct, Foundation, and Terminal

Ability to change object color in Forge Mode

Clan tag above Gamer tag

Limited fall damage

A working and expansive file share system

At least 5 small symmetrical arena style maps with either 2 or 4 bases

Ability to see the gametype and remaining time in a friend's game

Ability to change damage on individual weapons

Include weapon skins, armor sets, and nameplates available to purchase in order to crowd-fund tournaments

Halo 2's button glitches

Basically Halo should be to CoD, what Dota 2 is to LoL